So, I feel the need to commend my brave companion, Pedro, for his choice in army for the NoVA Open.
He brought Tau. Brave.
We knew it was a 4th Edition Codex army. But, in fact, neither Pedro nor I had any concept of why the Greater Good was such a brave choice to bring to a tournament. Brave, brave, brave. That's what random people kept on coming up to tell him.
And then one kind soul actually took the time to instruct Pedro in how exactly he could increase his battlefield efficiency. Markerlights, my friends. Pedro got a crash course in how to use the Tau Markerlights. And then for three straight games, the Blood Angels under my command had no chance.
The other phrase that sagacious NoVA participants kept throwing at us was "Target Priority." At first we thought that they might be making fun of us. You know, dragging up some obsolete 4th Edition rule and holding it over us noobs. That actually wasn't the case, and the commenting wargamers were not actually condescending to us neophytes. "It's all about target priority" actually means, "Actively pursue the part of your adversary's army that will have the most significant game effect for the least expenditure of your own resources."
The analysis of target priority is a complex interaction of specific army rules, 40k general rules, winning conditions, strategy, and player ability. For me in the NoVA games that meant going after Pedro's Pathfinders with my Jump Infantry.
So, based on his player base, it appears that Tau was a perfectly reasonable choice for Pedro, and by the end of six games, both Pedro and I realized that it really might actually be about prioritizing your targets after all.
We both learned a lot from the NovA. Thanks again, Mike Brandt and the NoVA Staff!
"Look, there's a brave Blood Angels player that doesn't understand target priority!"
Exigence - or - Why I Felt the Need to Create this Blog
12 August 2012.
Wow. 6th Edition is here, and I feel like it incorporated many facets of our house rules here are the Lower Register.
Go us. GW, you can have those for free.
Plz look for some updates soon as I try to figure out how my precious BA will fit in to the world of Overwatch and Random Charging distances. Gotta say, so far, I am loving the idea of 5 attacks per Death Company Marine (2 base, 2 for charging, 1 for extra weapon).
-Hax out-
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Why Lower Register? Pedro and I started playing various wargames about five years ago, but found that we just didn't have time to complete standard games. We, along with our limited pool of playing partners, decided that we would become good at skirmish games that we could enjoy on a regular basis. So, over time we amassed a body of experience in Kill Team, Warmachine, Infinity, and other such games. This blog is the natural outgrowth of that experience, and our desire to share it with you all.
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